ABOUT US

MEMBER

The people behind AZSTOKE, each with a track record in game audio production.

Kentaro Nakashima

中島 健太郎

Kentaro Nakashima

Representative Director

Audio DirectorTechnical ArtistSound DesignerComposer

Notable works

  • 2026

    「GRANBLUE FANTASY : Relink - Endless Ragnarok」Audio Technical Artist

  • 2024

    「GRANBLUE FANTASY : Relink」Audio Technical Artist

  • 2019

    「Biohazard RE:2」Audio Director

Career

  1. 2011

    • Joined Capcom Co., Ltd.
    • Audio Director on the iPhone title “Fumin’s Night”
  2. 2012

    • Sound Designer on “Sengoku BASARA: Utage” (PS3 / Xbox)
  3. 2014

    • Sound Designer on “DDDA” (PS3 / Xbox)
  4. 2015

    • AES2015 Poster Session: “GliderVR”
    • Built the project in Unreal Engine 4
  5. 2017

    • Spoke at CEDEC2017: “Ultimate VR sound direction — taking on real-time binaural”
    • Devised a world-first spatial audio approach, validated it in practice and shipped it later in RE2
  6. 2018

    • CEDEC2018 AWARD committee member
    • Spoke at AES2018: “Proximity representation of VR world”
    • Submitted a paper to the Acoustical Society; real-time binaural was approved
  7. 2019

    • Audio Director and Composer on “Resident Evil RE2” (PS4 / Xbox / PC)
    • Shipped real-time binaural and introduced Dolby Atmos
    • Established IR recording technique, automated motion handling, reduced UI soft calls, and more
    • Composed three tracks: “Looming Dread”, “Last Jugement” and “Collapse”
    • Founded AZSTOKE Co., Ltd. and became its President
    • Appointed director of Towa Co., Ltd. and Nakashima Vehicle Co., Ltd.
  8. 2024

    • Spoke at CEDEC 2024: “Customise with RIGDOCKS, 300+ proprietary APIs — ReaScript development for sound creators”
    • Spoke at CEDEC+KYUSHU 2024
  9. 2026

    • Spoke at CEDEC 2026
Sarina Takeda

武田 紗吏奈

Sarina Takeda

Section Manager

Sound DesignerFoley ArtistDJ

Notable works

  • 2026

    「GRANBLUE FANTASY : Relink - Endless Ragnarok」Designer, Foley Artist

  • 2024

    「GRANBLUE FANTASY : Relink」Designer, Foley Artist

  • 2021

    「Biohazard VILLAGE」Sound Designer, Foley Artist

Career

  1. 2018

    • Joined Capcom Co., Ltd.
    • “Resident Evil RE2” — voice editing
    • “Monster Hunter Frontier” — Magnet Spike
  2. 2019

    • “Resident Evil RE3” — MA
  3. 2021

    • “Resident Evil Village” — gimmick and ambience
  4. 2024

    • Spoke at CEDEC 2024: “Customise with RIGDOCKS, 300+ proprietary APIs — ReaScript development for sound creators”
    • Spoke at CEDEC+KYUSHU 2024
  5. 2026

    • Spoke at CEDEC 2026

DJ appearances

  1. 2019

    • Feb 15 — #TRIPPIN FACTORY × #JDNBA at Triangle Osaka
    • Jul 20 — X-DAY at ageHa, Shinkiba, Tokyo
    • Jul 20 — BASSm8 × COSMIC FACTORY at WOMB, Tokyo
    • Sep 20 — Screw Pile Driver rounds 1–4 at METRO, Kyoto
    • Oct 19 — MACHINEDRUM Japan tour at Circus, Osaka
    • Dec 30 — STAR FESTIVAL CLOSING 2019 at Creative Center Osaka
  2. 2020

    • Feb 24 — INVITE at Circus
    • Apr 10 — Brainbuster on Twitch
    • May 17 — [Day and Night] on Twitch
    • May 24 — Circus Live Streaming: DJ FULLTONO, KESHIGOMU
  3. 2021

    • Jan 13 — LOCKDOWN SESSIONS on block fm
Yoshiki Sakaguchi

Yoshiki Sakaguchi

Sound ProgrammerSound Designer

Notable works

  • 2026

    「GRANBLUE FANTASY : Relink - Endless Ragnarok」Sound Designer

Career

  1. 2024

    • Spoke at CEDEC 2024
  2. 2026

    • Spoke at CEDEC 2026
Ryota Izuma

Ryota Izuma

Sound DesignerDJ

Notable works

  • 2026

    「GRANBLUE FANTASY : Relink - Endless Ragnarok」Sound Designer